diff --git a/.gitattributes b/.gitattributes index 5514048a9..d066a93bb 100644 --- a/.gitattributes +++ b/.gitattributes @@ -55,6 +55,7 @@ mod_*_english.txt binary mp/game/** -text mp/game/dab/resource/dab_*.txt utf16 +mp/game/dab/resource/gameui_*.txt utf16 mp/game/**/*.bsp filter=lfs diff=lfs merge=lfs -text mp/game/**/*.nav filter=lfs diff=lfs merge=lfs -text mp/game/**/*.vtf filter=lfs diff=lfs merge=lfs -text diff --git a/mp/game/dab/credits.html b/mp/game/dab/credits.html index 990d1dbc3..5e661b21e 100755 --- a/mp/game/dab/credits.html +++ b/mp/game/dab/credits.html @@ -136,9 +136,9 @@

DOUBLE ACTION: BOOGALOO

TRANSLATIONS
- Arseny Pechorin (in-game) and Louie (menus) - Russian
+ Arseny Pechorin (in-game), Louie (menus) and berry (extra strings, corrections, fonts) - Russian
IZUMI WING - Chinese
- 스팀유저 (SteamUser) and kaishak7179 - Korean
+ 스팀유저 (SteamUser), kaishak7179 and Parcash - Korean

diff --git a/mp/game/dab/resource/dab_chinese.txt b/mp/game/dab/resource/dab_chinese.txt index 291f7e4d2..8510a012e 100755 Binary files a/mp/game/dab/resource/dab_chinese.txt and b/mp/game/dab/resource/dab_chinese.txt differ diff --git a/mp/game/dab/resource/dab_english.txt b/mp/game/dab/resource/dab_english.txt index a6dd2ec07..077730ea6 100755 Binary files a/mp/game/dab/resource/dab_english.txt and b/mp/game/dab/resource/dab_english.txt differ diff --git a/mp/game/dab/resource/dab_korean.txt b/mp/game/dab/resource/dab_korean.txt index 1a5983e40..da0c70f01 100755 Binary files a/mp/game/dab/resource/dab_korean.txt and b/mp/game/dab/resource/dab_korean.txt differ diff --git a/mp/game/dab/resource/dab_russian.txt b/mp/game/dab/resource/dab_russian.txt index d44995183..6cf9927f9 100755 Binary files a/mp/game/dab/resource/dab_russian.txt and b/mp/game/dab/resource/dab_russian.txt differ diff --git a/mp/game/dab/resource/dab_spanish.txt b/mp/game/dab/resource/dab_spanish.txt index 99b7256aa..0e914b580 100755 Binary files a/mp/game/dab/resource/dab_spanish.txt and b/mp/game/dab/resource/dab_spanish.txt differ diff --git a/mp/game/dab/resource/gameui_english.txt b/mp/game/dab/resource/gameui_english.txt index 076032cc5..54517c477 100755 Binary files a/mp/game/dab/resource/gameui_english.txt and b/mp/game/dab/resource/gameui_english.txt differ diff --git a/mp/game/dab/resource/gameui_koreana.txt b/mp/game/dab/resource/gameui_koreana.txt index e3d76bc13..4675eda19 100755 Binary files a/mp/game/dab/resource/gameui_koreana.txt and b/mp/game/dab/resource/gameui_koreana.txt differ diff --git a/mp/game/dab/resource/gameui_russian.txt b/mp/game/dab/resource/gameui_russian.txt index 18bcdaec7..b35147d1e 100644 Binary files a/mp/game/dab/resource/gameui_russian.txt and b/mp/game/dab/resource/gameui_russian.txt differ diff --git a/mp/game/dab/resource/gameui_schinese.txt b/mp/game/dab/resource/gameui_schinese.txt new file mode 100644 index 000000000..d758e12f6 Binary files /dev/null and b/mp/game/dab/resource/gameui_schinese.txt differ diff --git a/mp/game/dab/resource/gameui_spanish.txt b/mp/game/dab/resource/gameui_spanish.txt index 8638aeec1..c8da981b6 100755 Binary files a/mp/game/dab/resource/gameui_spanish.txt and b/mp/game/dab/resource/gameui_spanish.txt differ diff --git a/mp/game/dab/resource/ui/leaderboard.res b/mp/game/dab/resource/ui/leaderboard.res index 6d524f02f..d7caca8ee 100755 --- a/mp/game/dab/resource/ui/leaderboard.res +++ b/mp/game/dab/resource/ui/leaderboard.res @@ -6,8 +6,8 @@ "fieldName" "leaderboard" "xpos" "250" "ypos" "210" - "wide" "390" - "tall" "240" + "wide" "400" + "tall" "250" "autoResize" "0" "pinCorner" "0" "visible" "1" @@ -31,7 +31,7 @@ "fieldName" "MoreButton" "xpos" "10" "ypos" "220" - "wide" "90" + "wide" "130" "tall" "20" "labelText" "#DA_View_Leaderboards" "textAlignment" "center" diff --git a/mp/game/dab/resource/ui/options.res b/mp/game/dab/resource/ui/options.res index 85fbe4e6f..d6b502520 100755 --- a/mp/game/dab/resource/ui/options.res +++ b/mp/game/dab/resource/ui/options.res @@ -34,7 +34,7 @@ "ypos" "30" "wide" "380" "tall" "20" - "labelText" "Screen Space Ambient Occlusion" + "labelText" "#GameUI_DAOptions_SSAO" "fgcolor_override" "255 255 255 255" } @@ -57,7 +57,7 @@ "ypos" "60" "wide" "380" "tall" "20" - "labelText" "Pretty Pixels" + "labelText" "#GameUI_DAOptions_PrettyPixels" "fgcolor_override" "255 255 255 255" } } diff --git a/mp/src/game/shared/sdk/weapon_sdkbase.cpp b/mp/src/game/shared/sdk/weapon_sdkbase.cpp index 49cb0337e..155a749f3 100644 --- a/mp/src/game/shared/sdk/weapon_sdkbase.cpp +++ b/mp/src/game/shared/sdk/weapon_sdkbase.cpp @@ -1605,7 +1605,7 @@ void CWeaponSDKBase::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYP pPlayer->DropWeaponsToPickUp(this); if (iWeight + pPlayer->FindCurrentWeaponsWeight() > MAX_LOADOUT_WEIGHT) { - CHintMessage("Inventory full\nPress [%drop%] to drop weapon", NULL, 6.0f).Send(pPlayer); + CHintMessage("#DA_Inventory_Full", NULL, 6.0f).Send(pPlayer); return; }