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P3: structured prompt cards for Codex sessions #620

Description

@RonenMars

Codex sessions emit structured prompts that the mobile app currently renders as plain text.

Rendering them as native cards — with the choices as real controls rather than text the user has to retype — is the mobile half of a contract whose server half lives in tb-streamer.

Status

Cross-repo. The streamer side needs to expose the structure before the client can render it, so this is blocked on that design rather than on mobile work.

Related context: tb-streamer #463 (merged) established the Codex active-writer and fork contract, and mobile #572 consumes it. Worth confirming whether that work already carries any of the prompt structure.

Note from the release review

The Retry affordance deliberately withheld in #572 can now be restored — #463 answered the idempotency question the other way from what mobile assumed. Cheap to do while the surrounding code is fresh.

Reference

docs/ROADMAP.md Feature 34

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    P3DeferredenhancementNew feature or requestuxUser-facing interaction and polish

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