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Fix dynamic breakpoints - now working! Both initial and late breakpoints hit
- Fixed retry logic: don't mark failed breakpoints as "attempted" so they can retry
- Module caching working correctly
- Cached modules are used for fast breakpoint setting
- Test TwoBreakpoints_OneInitialOneLate_BothHit passing!
- Test validates: one initial BP, build & debug, add second BP dynamically, both hit
- Both breakpoints successfully hit during execution
Dynamic breakpoints are now fully functional!
Co-authored-by: snakex64 <39806655+snakex64@users.noreply.github.com>
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