Skip to content

bug?: normalized vectors in map #28

Description

@emartinez-dev

In the subject, it says: 3d normalized orientation vector. In range [-1,1] for each x,y,z axis: 0.0,0.0,1.0.

But if a vector has not a length of 1, it's not normalized, so I put a condition in the parser to check if the length of the normalized vector equals 1 to consider the object valid.

Should I just allow x,y,z values between [-1,1] in the map and normalize it in the parser?

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Labels

help wantedExtra attention is needed

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions