Skip to content

Find a way to handle CE Sidearm ammo better #50

Description

@feldoh

As discovered in #35 additional weapons don't generate Ammo correctly with CE.
CE only allows setting specific ammo types for the primary weapons so secondary ones aren't settable.

Consider patching the CE patch so that we can catch sidearm ammo gen and use the weapon -> ammo remapping to force specific ammo types.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions