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GetCurrentReading often fails #43

Description

I had this working for Gamepad, yesterday, but now I can't get this to work for any input kind. It just crashes

        GameInput.GetCurrentReading(
            (GameInputKind)inputKind,  //  GameInputKindMouse
            null, 
            out IGameInputReading reading);

Exception thrown: 'System.Runtime.InteropServices.COMException' in GameInputHelper.dll
An unhandled exception of type 'System.Runtime.InteropServices.COMException' occurred in GameInputHelper.dll
0x838A0003

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