Add the ability to play music with each voice on each platform:
- 3 C64 voices
- 4 NES voices
The PCM voice on the NES does not need to be implemented just yet.
There should be a zero page variable that is:
- 0 when music is not playing or should be stopped.
-
0 when music is playing. It should also indicates how many times the music should play.
- -1, 0xff when music should play in a loop indefinitely.
Add the ability to play music with each voice on each platform:
The PCM voice on the NES does not need to be implemented just yet.
There should be a zero page variable that is: