A Dual-Component Engine for Simulating Non-Singular Cosmological Bounces (v31.2) #433
Rupayan52
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Hello everyone,
I’ve recently open-sourced v31.2 of the Bandyopadhyay Cyclic Manifold, a computational cosmology engine that might be of interest to researchers working with N-body simulations, SPH, or FLRW metrics.
Our previous versions relied on scripted cutoffs to avoid singularities (e.g., forcing a bounce when$\rho \geq \rho_{Planck}$ ). Version 31.2 completely discards these prescriptive flags in favor of emergent fluid dynamics.
Core Physics Architecture
The engine operates on a tripartite energy loop ($I_{total} = I_{dark} + I_{baryon} + I_{vacuum} \equiv 1.000000$ ) utilizing two distinct sectors:
What's New in v31.2?
The engine is written in Python, accelerated via JAX, and optimized for TPU execution.
Code & Interactive Colab: https://github.com/Rupayan52/String-Star-Manifold
I would highly value any critical feedback from the fluid dynamics or cosmology communities, particularly regarding our tuning of the SPH fluid stiffness ($k$ ) relative to the PM grid resolution.
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