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Copy pathscript.js
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65 lines (56 loc) · 1.83 KB
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const containerEl = document.getElementById("container");
const userGuessEl = document.getElementById("input");
const checkGuessBTNEl = document.getElementById("check");
const mysteryNumEl = document.getElementById("mystery_number");
const messageEl = document.getElementById("message");
const scoreEl = document.getElementById("score");
const highscoreEl = document.getElementById("highscore");
const inputEl = document.getElementById("input");
const resetEl = document.getElementById("reset");
checkGuessBTNEl.addEventListener("click", checkGuess);
resetEl.addEventListener("click", resetGame);
let randomNumber = generateRandomNumber();
let score = 10;
let highscore = 0;
let guess;
function checkGuess() {
guess = +userGuessEl.value;
updateScore();
hint();
guess === randomNumber ? winGame() : checkLoss();
}
function updateScore() {
if (guess !== randomNumber) score--;
scoreEl.textContent = score;
}
function generateRandomNumber() {
return Math.floor(Math.random() * 51);
}
function winGame() {
mysteryNumEl.textContent = randomNumber;
highscoreEl.textContent = `${score * 30}`;
containerEl.style.backgroundColor = "lightgreen";
messageEl.textContent = "You win";
}
function checkLoss() {
if (score <= 0) {
checkGuessBTNEl.disabled = true;
inputEl.innerHTML = "";
inputEl.blur();
containerEl.style.backgroundColor = "red";
messageEl.textContent = "You lose";
if (highscore > +highscoreEl.textContent)
highscoreEl.textContent = `${score * 30}`;
}
}
function hint() {
if (guess < randomNumber) messageEl.textContent = "too low";
if (guess > randomNumber) messageEl.textContent = "too high";
}
function resetGame() {
containerEl.style.backgroundColor = "#333";
messageEl.textContent = "Start guessing...";
scoreEl.textContent = "10";
score = 10;
randomNumber = generateRandomNumber();
}