Skip to content

Pause flag used inconsistently in GameClock #6

Description

@GoogleCodeExporter
What steps will reproduce the problem?
The GameClock class is initialized with the flag self.paused, and
self.paused is checked in update(), but the pause() and unpause() functions
use the flag self.pause. 

Changing all of these to self.paused fixes the issue.

Original issue reported on code.google.com by bcorfman1@gmail.com on 22 Jan 2008 at 2:10

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions