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Some cast locations have useless positions #689

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@xpdota

264|2026-06-08T20:06:52.3700000-05:00|4000E8CB|BA9F|00007B46|1|-0.015|-0.015|-0.015|0.785|4000E8CB|7d5865d201a53ef3

Something should be adjusted in the priority to make it so that this is treated as a pure heading rather than a true position. The heading seems to be accurate, and the source (and animation target which is the same in this case) appear to have legitimate positions.

This could affect some old content where (0, 0) is legitimately the center of the arena but in that case it would probably also use that as the combatant's location, so it shouldn't matter.

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