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Baked lighting doesn't work in the build version if Screen Space Shadows is enabled #59

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@joevenzon

The baked lightmap data works fine in Play mode in the unity editor, but is applied in screenspace in a broken way in the the build. I was able to track this down to the Screen Space Shadows setting. Which is fine, I can just turn off screen space shadows. I just wanted to create this issue so other people don't spend hours tearing their hair out.

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