The baked lightmap data works fine in Play mode in the unity editor, but is applied in screenspace in a broken way in the the build. I was able to track this down to the Screen Space Shadows setting. Which is fine, I can just turn off screen space shadows. I just wanted to create this issue so other people don't spend hours tearing their hair out.


The baked lightmap data works fine in Play mode in the unity editor, but is applied in screenspace in a broken way in the the build. I was able to track this down to the Screen Space Shadows setting. Which is fine, I can just turn off screen space shadows. I just wanted to create this issue so other people don't spend hours tearing their hair out.