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[Bug]: Pressing
greplaces the SceneTree buffer and breaks its window statebugSomething isn't workingSomething isn't workingStatus: Open.#47 In Mathijs-Bakker/godotdev.nvim;[Bug]: SceneTree fails on Windows because absolute paths are treated as relative
bugSomething isn't workingSomething isn't workingStatus: Open.#46 In Mathijs-Bakker/godotdev.nvim;