This "game" is just a toy simulation, the objective was to be able to link to as many stars at once.
I had a lot of fun creating this one and spent a lot of my free time on it.
All the graphics are geometrically created, there is no sprites or images.
I had a very hard time creating the stars and making the grow/shrink while moving them and keeping their shape. They are basically 4 arcs but it took a lot of math to make them work.
I don't doubt there is a better way to make them, or everything else that I did honestly, but I did it this way basically for proof of concept.
The planet was quite trivial but scaling the ring as well as making it draw in the propper order was a difficult task, so was making the moon orbit the planet without clipping through the ring.
There is still a bunch of flaws like if the "camera" goes too far north or south the rings don't scale properly.
I also had plans for more features like a 3D radar of the planet but I got tired of trying to make it work.