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This repository was archived by the owner on Sep 1, 2021. It is now read-only.
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Deliay edited this page
Oct 3, 2017
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游戏源同步组件
说明
游戏源同步即为在游戏中接收、向程序发送游戏中的消息内容,该类是程序和游戏沟通的类。
类成员和函数
成员名称
类型
说明
Author
string get
源的作者名称
ClientName
string get
源的名称
EventBUs
BaseEventDispatcher<IClientEvent>
游戏源事件接收、触发器
NickName
string get; protected set
标识游戏源的标识用户(同步者)的唯一名称
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游戏源同步组件
说明
类成员和函数
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