Hello Sildur, y'know know how in vanilla, certain sides of vanilla blocks are darker than others?
To elaborate, Builderb0y says in the shaderLABS Discord, "face shading makes it so that the top face renders at full brightness, the north and south faces render at 0.8x brightness, the east and west faces render at 0.6x brightness, and the bottom face renders at half brightness. at least in vanilla."
None of your shaders has this, which leads to the blocks looking very ugly, especially in DH chunks:
If you could add this, that would be amazing!
Hello Sildur, y'know know how in vanilla, certain sides of vanilla blocks are darker than others?
To elaborate, Builderb0y says in the shaderLABS Discord, "face shading makes it so that the top face renders at full brightness, the north and south faces render at 0.8x brightness, the east and west faces render at 0.6x brightness, and the bottom face renders at half brightness. at least in vanilla."
None of your shaders has this, which leads to the blocks looking very ugly, especially in DH chunks:
If you could add this, that would be amazing!