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TF2 Map Configs

Individual map config files that mimic the rules present in Casual Mode. Depending on each map, the server will play to either "best of 3" (King of the Hill) or "2 rounds" (Payload or Attack/Defend etc).

There are optional VScript-powered adjustments present as well that can easily be enabled/disabled if you wish:

  • Halloween Souls (particles) can be disabled by adding the line script_execute disablesouls/init.nut to your server's main server.cfg file. Alternatively, use LizardOfOz's No Souls and Gargoyles script.

  • KotH maps with a timer longer than 3 minutes can shortened to 3 minutes by uncommenting the line script_execute kothtimer3min/init.nut from each applicable map's config file.

  • cp_powerhouse's round timer can be disabled by uncommenting the line script_execute disableroundtimer/init.nut in the map's config file.

  • ctf_helltrain_event and ctf_doublecross_event will be set to use spells upon load, which the maps erroneously do not by default. To restore the original behavior, comment the line script DoEntFire("tf_logic_holiday", "HalloweenSetUsingSpells", "1", 0, null, null); in their config files.

Download the latest files by clicking here. Next, extract the mapconfigs-main folder to your tf/custom folder. You may also turn this folder into a VPK file if you wish, but this comes with the drawback of not being able to easily modify the config files.

Alternatively, navigate to your tf/custom directory and run the command git clone https://github.com/aarmastah/mapconfigs to download a local copy of the repository directly in the custom folder. Afterward, simply restart your game/server.

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individual map config files for my tf2 server(s)

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