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akghxhs55/README.md

πŸ‘‹ Jaeho Yi

Interested in developer tools and game programming.

🏫 Education

  • Korea University, Dept of Computer Science & Engineering (2021-Current)
  • Sunrin Internet High School, Dept of Information & Telecommunication (2017-2020)

πŸ† Awards

  • ICPC Asia Seoul Regional 2021 5th prize (14th place)
  • Kookmin University Algorithm Competition 2019 1st prize
  • APIO (Asia-Pacific Informatics Olympiad) 2019 Silver prize
  • Kyung Hee University National High School Algorithm Competition 2018 1st prize

πŸ”­ Projects

🎯 Interests

  • Game Development
  • Developer Tools & Workflow Automation
  • Graphics Programming & Shaders
  • Functional Programming
  • Algorithm & Problem Solving

πŸ“« Links

Blog Β· Email


Solved.ac Profile

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  1. gdshader-support gdshader-support Public

    JetBrains plugin for GDShader

    Kotlin 13 4

  2. radiance-cascades-d3d11 radiance-cascades-d3d11 Public

    A 2D Radiance Cascades global illumination prototype built with C++20, Direct3D 11, and HLSL.

    C++ 1

  3. 30-shaders-in-30-days 30-shaders-in-30-days Public

    A 30-day shader learning challenge using Godot 4 GDShader. Building practical shader effects from the ground up.

    C# 1 1

  4. jaehoyi-blog jaehoyi-blog Public

    Jaeho Yi's Blog

    TypeScript