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Entities dropping after TARDIS interior change #2147
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Issue: Needs ReplicatingThis issue needs reproducing, as only one person has reported it.This issue needs reproducing, as only one person has reported it.S: UntriagedStatus: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Indicates an item has not been triaged and doesn't have appropriate labels.T: BugfixType: Bugs and/or bugfixes.Type: Bugs and/or bugfixes.
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Issue: Needs ReplicatingThis issue needs reproducing, as only one person has reported it.This issue needs reproducing, as only one person has reported it.S: UntriagedStatus: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Indicates an item has not been triaged and doesn't have appropriate labels.T: BugfixType: Bugs and/or bugfixes.Type: Bugs and/or bugfixes.
What happened?
Though I did check the "issue not previously reported" box, I am well aware that this issue has been reported already (early last year I think), and I know a fix has been attempted.
However, this is still an issue as of the latest build!
When entering the TARDIS after an interior change, a lot of entities (redstone & related stuff, item frames, etc.) from the previous interior drop and are scattered around the new interior & by the door.
Steps to reproduce the issue:
Version
BETA
Mod Loader
fabric
Build number & branch
2144-main (latest build)
Logs & screenshots
I did Steampunk -> Renaissance for the entities here.
Outside TARDIS:

A part of the floor:

Inventory after entering (was clear before):

I've checked the reported issues...