fix(deps): update patch updates - #360
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This PR contains the following updates:
0.84.0→0.84.10.84.0→0.84.10.84.0→0.84.10.84.0→0.84.17.0.0-rc13→7.0.0-rc140.28.1→0.28.24.13.0→4.13.16.2.4→6.2.83.9.14→3.9.159.0.1→9.0.59.0.3→9.0.51.3.7→1.3.118.21.1→8.21.3Release Notes
earendil-works/pi (@earendil-works/pi-agent-core)
v0.84.1Compare Source
Added
BeforeToolCallResult.terminateso blocked tool calls can participate in the existing batch early-termination rule (#7715 by @muyiyr).Fixed
Agent.reset()clearing transcript and runtime state during active runs; it now rejects until the agent is idle (#7717 by @wesleyzhangwq).earendil-works/pi (@earendil-works/pi-ai)
v0.84.1Compare Source
Added
QWEN_TOKEN_PLAN_API_KEY(#7659 by @arasovic).earendil-works/pi (@earendil-works/pi-coding-agent)
v0.84.1Compare Source
New Features
pi auth checkto verify provider or model credentials, optionally emitting the resolved credential.tool_callhandlers can stop all-terminating batches without another model call. See Tool Events.Added
QWEN_TOKEN_PLAN_API_KEY. See API Keys (#7659 by @arasovic).pi auth checkprovider/model auth preflight with optional credential output (#7152).terminatesupport to blocked extensiontool_callevents so all-terminating batches can skip the automatic follow-up model call. See Tool Events (#7715 by @muyiyr).Changed
PI_*environment guideline in an attempt to reduce unnecessary inspection commands (#7128).Fixed
bunfig.tomlwithpreloadby compiling with--no-compile-autoload-bunfig(#7685 by @geril07).Agent.reset()clearing transcript and runtime state during active runs; it now rejects until the agent is idle (#7717 by @wesleyzhangwq).earendil-works/pi (@earendil-works/pi-telemetry)
v0.84.1Compare Source
WhiskeySockets/Baileys (@whiskeysockets/baileys)
v7.0.0-rc14Compare Source
evanw/esbuild (esbuild)
v0.28.2Compare Source
Fix tree shaking bug due to TypeScript import alias (#4507)
This release fixes a bug that could cause esbuild to incorrectly tree-shake imports that are used in a TypeScript type alias under certain circumstances. Affected code uses a TypeScript-specific
importassignment and looks something like this:Fix CSS minification bug involving
&(#4497)This release fixes a bug where esbuild's CSS minifier incorrectly removed a
&when it was unsafe to do so. Here is an example:This should match
<span class="a"><span class="b"><span class="b">yes</span></span></span>but not<span class="a"><span class="b">no</span></span>. The old output incorrectly matched both.Avoid overwriting input files without
--allow-overwrite(#4484)For example:
esbuild input.js --outfile=input.jstells esbuild to overwriteinput.jswith the output of running esbuild on it. This was supposed to already be prevented by default, but it accidentally regressed in version 0.17.0 and apparently didn't have any test coverage. The error message was being printed but the input file was still being overwritten. Oops.This release puts the original behavior back. With this release, esbuild should now actually avoid overwriting input files unless
--allow-overwriteis explicitly present. This is done by not writing out any files when a build error is encountered.Fix incorrect code generated when using top-level await (#4498)
Previously esbuild could generate code containing a syntax error in complex scenarios involving top-level await used in a dependency cycle. The problem was a missing
asyncon one or more module wrapper closures. With this release, esbuild now uses a fixed-point iteration algorithm to correctly annotate all dependencies in the cycle as needing anasyncmodule wrapper.Fix a minification bug with lowered logical assignment operators (#4508)
This release fixes a bug that could cause esbuild to generate incorrect code for logical assignment operators when lowering them to an older target environment. Specifically the lowering process requires duplicating the left-hand side, but esbuild incorrectly failed to count the duplicate as a new usage when the left-hand side is an identifier. That then caused the minifier to believe that the left-hand side was only used once and could attempt to incorrectly inline an initializer into the first usage. This bug has now been fixed:
Fix a potential deadlock when the JavaScript API is used incorrectly (#4503, #4506)
The JavaScript API runs the native esbuild executable as a long-lived child process and communicates with it over stdin/stdout/stderr. Each API request is asynchronous and the executable stays open as long as it has work to do, which is as long as either stdin is still open (meaning there may be more API requests) or there are currently requests being processed.
Previously esbuild's tracking of outstanding API requests missed decrementing a reference count in an edge case where esbuild's JavaScript API was used incorrectly and the API request returned an error. This could in some cases cause esbuild's native executable to exit with an error message about a deadlock. This release fixes the reference counting bug.
This fix was submitted by @ZuBB.
Handle target collisions (#4509)
It's possible to specify the same target engine multiple times, such as with
--target=chrome1,chrome99. This edge case wasn't anticipated and previously took the last version for the duplicated target engine instead of the minimum version (sochrome99in this case instead ofchrome1). With this release, esbuild will now pick the minimum version between all duplicated target engines.Force
.mp3files to use theaudio/mpegMIME type (#4485)MIME type detection for esbuild's data URLs uses Go's built-in MIME type detection, which is based on the MIME sniffing standard. This works correctly for MP3 files that start with the byte sequence
ID3, which is commonly the case. However, it's possible to construct valid MP3 files that do not start withID3, and that perhaps Go's built-in MIME type detection doesn't implement the "Signature for MP3 without ID3" part of the algorithm. This results in some.mp3files incorrectly using theapplication/octet-streamMIME type instead ofaudio/mpeg. With this release, esbuild will now always use theaudio/mpegMIME type for files ending in.mp3.Add a new TypeScript syntax warning
TypeScript 7 turned some previously-valid TypeScript syntax into a syntax error because it was confusing. TypeScript 6 accepts
1 + 2 as number * 3as valid syntax but confusingly converts it to(1 + 2) * 3instead of the more intuitive conversion to1 + (2 * 3). This syntax is now an error in TypeScript 7+. With this release, esbuild will now warn about the use of this syntax:See microsoft/TypeScript#63527 for more information.
Add support for formatting errors for Visual Studio (#4460)
Visual Studio has a specific style that it expects log messages to be in for them to show up in the UI when esbuild is run as a custom build step. The current log style that esbuild uses doesn't conform to this specific style.
With this release, esbuild has a new log style for Visual Studio (and other tools in the MSBuild ecosystem) that can be enabled with
--log-style=visualstudio. Here is an example log message in this style:This log style is also available via the JS and Go APIs, and can now be used with the existing
formatMessagesAPI.Fix a bug with CSS gamut mapping (#4488)
Due to a typo, the fallback colors generated for CSS colors outside of the sRGB gamut weren't correct. This release fixes the generated colors to use the intended algorithm.
This fix was submitted by @chatman-media.
honojs/hono (hono)
v4.13.1Compare Source
panva/jose (jose)
v6.2.8Compare Source
Fixes
Refactor
v6.2.7Compare Source
Fixes
Refactor
v6.2.6Compare Source
Fixes
v6.2.5Compare Source
Fixes
Documentation
Refactor
nodemailer/mailparser (mailparser)
v3.9.15Compare Source
Bug Fixes
nodemailer/nodemailer (nodemailer)
v9.0.5Compare Source
Bug Fixes
v9.0.4Compare Source
Bug Fixes
sinclairzx81/typebox (typebox)
v1.3.11Compare Source
v1.3.10Compare Source
v1.3.9Compare Source
v1.3.8Compare Source
websockets/ws (ws)
v8.21.3Compare Source
Bug fixes
client_max_window_bitsparameter value is smaller than its configuredclientMaxWindowBits(e97a20e).v8.21.2Compare Source
Bug fixes
2eb3be0).Configuration
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