Prebuilt Release VST3 binaries for the plugins in Earthquake Machines's
JUCE workspace. Each <Plugin>.vst3 here is a full VST3 module bundle (Windows x86_64) — install by
copying the whole folder to C:\Program Files\Common Files\VST3 (requires admin).
This repo exists purely as a binary backup/install point. Source code for each plugin lives in its own repo; this repo is not where you make changes — rebuild from source and re-copy the bundle here to update.
| Plugin | Source repo | Built from commit | Build date |
|---|---|---|---|
| AuraHelix | eqmachine/AuraHelix | 540e12f |
2026-08-13 |
| FFTDistortion | eqmachine/FFTDistortion | c240896 |
2026-08-13 |
| FallingSky | eqmachine/FallingSky | b4df3a2 |
2026-08-13 |
| Xenportal | eqmachine/Xenportal | 11c6219 |
2026-08-13 |
| EarthquakeDevice | eqmachine/EarthquakeDevice | e9649ea |
2026-08-13 |
| Zone | eqmachine/Zone | ba28bf8 |
2026-08-14 |
| Facies | eqmachine/Facies | 14d425f |
2026-08-19 |
- Copy the
.vst3folder(s) you need from this repo intoC:\Program Files\Common Files\VST3(admin required). - Rescan plugins in your DAW.
No JUCE, Visual Studio, or build step needed for this — that's only required if you want to modify a plugin's DSP/UI, in which case go to that plugin's own source repo.
After changing a plugin and rebuilding (see the source repo's own build instructions):
rm -rf "<Plugin>.vst3"
cp -r "<SourceRepo>/Builds/VisualStudio2026/x64/Release/VST3/<Plugin>.vst3" .
git add "<Plugin>.vst3"
git commit -m "Update <Plugin>.vst3 (source commit <hash>)"
git pushUpdate this README's commit-hash table in the same commit so the binary and the source state it was built from stay traceable.