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VST3 Builds

Prebuilt Release VST3 binaries for the plugins in Earthquake Machines's JUCE workspace. Each <Plugin>.vst3 here is a full VST3 module bundle (Windows x86_64) — install by copying the whole folder to C:\Program Files\Common Files\VST3 (requires admin).

This repo exists purely as a binary backup/install point. Source code for each plugin lives in its own repo; this repo is not where you make changes — rebuild from source and re-copy the bundle here to update.

Plugins and their source commit

Plugin Source repo Built from commit Build date
AuraHelix eqmachine/AuraHelix 540e12f 2026-08-13
FFTDistortion eqmachine/FFTDistortion c240896 2026-08-13
FallingSky eqmachine/FallingSky b4df3a2 2026-08-13
Xenportal eqmachine/Xenportal 11c6219 2026-08-13
EarthquakeDevice eqmachine/EarthquakeDevice e9649ea 2026-08-13
Zone eqmachine/Zone ba28bf8 2026-08-14
Facies eqmachine/Facies 14d425f 2026-08-19

Installing on a new machine

  1. Copy the .vst3 folder(s) you need from this repo into C:\Program Files\Common Files\VST3 (admin required).
  2. Rescan plugins in your DAW.

No JUCE, Visual Studio, or build step needed for this — that's only required if you want to modify a plugin's DSP/UI, in which case go to that plugin's own source repo.

Updating a binary here

After changing a plugin and rebuilding (see the source repo's own build instructions):

rm -rf "<Plugin>.vst3"
cp -r "<SourceRepo>/Builds/VisualStudio2026/x64/Release/VST3/<Plugin>.vst3" .
git add "<Plugin>.vst3"
git commit -m "Update <Plugin>.vst3 (source commit <hash>)"
git push

Update this README's commit-hash table in the same commit so the binary and the source state it was built from stay traceable.

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Vibecoded experimental plugins for electronic musicians

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