Skip to content

More powerful sound data processing functionality for 64bit platforms #5

Description

@excln
  • The current version does not load all sound data in the memory because of capacity restriction.
    • So waveform drawing is performed with cache, which contains complicated asynchronous processing and possibly a lot of bugs.
    • Sound note and channel previewing makes disk I/O.
    • The mixed sound data of a whole song is cached (called master cache), which is updated incrementally when sound notes are edited.
  • For 64bit platforms, more powerful and smooth sound data processing will be possible if all sound data is loaded in the memory.
    • For example, flexible multi-channel previewing will be possible.
    • All kinds of previews will not make disk I/O.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions