Take the browser harness from where anyone can reach it - #48
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internal/webcanvas was the right code in the wrong place: a second application wanting to run a go-widgets scene on a plain canvas could not import it, and would have had to write the DOM plumbing again. It now lives at github.com/go-widgets/webcanvas, and this module consumes it. The copy here is deleted rather than left to drift — the whole point of moving it is that there is one of it. Nothing else changes: the same interface, the same scenes, the same tests, and the wasm build is byte-for-byte the same work. Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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internal/webcanvas was the right code in the wrong place: a second application
wanting to run a go-widgets scene on a plain canvas could not import it, and
would have had to write the DOM plumbing again.
It now lives at github.com/go-widgets/webcanvas, and this module consumes it.
The copy here is deleted rather than left to drift — the whole point of moving
it is that there is one of it.
Nothing else changes: the same interface, the same scenes, the same tests, and
the wasm build is byte-for-byte the same work.