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Add camera animation capabilities (anime.js) #3

Description

@cgcostume

Interface for capturing, serializing, and replaying camera settings.

  • manually capture keyframes with camera eye, center, fov
  • automaticall capture keyframes ...
  • specify replay by means of duration between frames, ease-in/ease-out functions, interpolation method, etc.
  • passive replay by querying interpolated data for certain point in time or position in-between

As originally intended in webgl-operate we could generalize this interface to a DataCapture and DataReplay class... but perhaps we could rely on anime.js instead.

Inspiration:

@lukaswagner - you have the most experience here so far. Please feel free to comment on or refine this issue.

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