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Feature Request: Audio Library should support Assembly Definitions other than the default one #58

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@jackyyang09

I second that. AudioManagerInternal.cs has a line

var assembly = soundType + ", Assembly-CSharp";

Thus, all the sounds are presumed to be in the default assembly.

Originally posted by @rg-software in #16

This will be added in a future update. In the meantime, the best alternative would be to create a new folder in your project for your Audio Library that is separated from your custom assemblies.

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