Skip to content

Latest commit

 

History

2 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Zeitgeist

Zeitgeist is a first-person shooter game developed with Unity and C# as part of a Computer Engineering game programming course project.

The project was developed collaboratively as a team. My main contributions focused on the user interface, menu systems, player settings, and upgrade mechanics.

Features

  • First-person player movement and combat mechanics
  • Main menu and in-game user interface
  • Player upgrade system
  • Field of View (FOV) settings
  • Audio and sound settings
  • Pause menu and game settings
  • Interactive gameplay elements
  • Level and enemy mechanics

My Contributions

  • Designed and developed the game’s UI/UX components
  • Implemented the main menu and pause menu systems
  • Developed the player upgrade system
  • Added adjustable Field of View settings
  • Implemented audio and sound control options
  • Supported the integration and testing of gameplay systems
  • Contributed to debugging and improving the overall player experience

Technologies

  • Unity
  • C#
  • Unity UI
  • Game Systems
  • UI/UX Design

Project Type

Computer Engineering Game Programming Course Project

Team Project

This project was developed collaboratively by a student team. The repository represents the complete game project, while the sections above describe my primary contributions.

About

Unity-based first-person shooter game developed as part of a Computer Engineering game programming course.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages