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The filter region comes from rounding the transformed filter rect, while the source pixmap comes from rounding the layer bounding box, so the region can be a pixel smaller than the input. The lighting filters allocated their output for the region but iterate over the input, and wrote past the end of the output. Allocate the output with the size of the input, like the other filters that transform their input. Fixes linebender#1141
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Tiny elements with a lighting filter crashed because rounding made the filter area 1px smaller than the input. The output now matches the input size.
Fixes #1141
LLM Contributions: investigation, implementation and tests with Claude Code, reviewed by me. The description is my own, edited for grammar.