Just another OpenGL mandelbrot set explorer. Renders the Mandelbrot set in OpenGL.
Current features implemented in pixel shader:
- single precision (up to 10^-6 detail)
- emulated double precision (up to 10^-14 detail, but slower)
- true double precision (up to 10^-14 detail, a bit better than emulated)
Future features may include
- nanogui UI
- minimap rendering
- benchmark mode
- emulated quadruple precision (with 4 floats or 2 doubles)