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v2: Network conditions — offline, throttling, injected latency #92

Description

@loyality7

Context

Lets a caller test what a slow or dead connection does to the page under automation. Built on the request-interception path that already exists for blocking.

Scope

  • Offline mode toggle.
  • Bandwidth throttling.
  • Injected per-request latency.

Acceptance criteria

  • Offline mode makes in-flight and new requests fail as a real offline device would
  • Throttling measurably changes load time on the asset-heavy fixture
  • Injected latency is observable and bounded (doesn't itself cause the settle engine to misreport)

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    P2Wanted in v1, first to be cutarea:emulationDevice emulation, network conditions

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