chore(deps): update node packages (major) - #48
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This PR contains the following updates:
^5.0.4→^6.0.0^12.23.24→^13.0.0Release Notes
vitejs/vite-plugin-react (@vitejs/plugin-react)
v6.1.1Compare Source
Add
compiler.logDiagnosticsoptionRecoverable React Compiler diagnostics are no longer logged by default. Set
compiler.logDiagnosticstotrueto log them through Vite. Fatal diagnostics are always logged and fail the transform.Respect environment sourcemap option for React Compiler transform when
builder.sharedPluginsis enabled (#1439)The React Compiler transform was using the top-level sourcemap option instead of the environment sourcemap option. This caused a problem when the experimental
builder.sharedPluginswas enabled.v6.1.0Compare Source
Add experimental native React Compiler support (#1419)
Add experimental native React Compiler support.
You can use it by installing
oxc-transform-reactand enabling it via thecompileroption:v6.0.5Compare Source
Fixed the react compiler preset filter to be linear (#1353)
The improved filter in v6.0.3 was non-linear and caused a performance regression (#1349). The filter was changed to be linear to avoid that.
v6.0.4Compare Source
Fixed
$RefreshSig$ is not definederror when runningvite devwithNODE_ENV=productionWhen running
vite devwithNODE_ENV=production, the app errored with$RefreshSig$ is not defined.This error is now fixed.
v6.0.3Compare Source
v6.0.2Compare Source
Allow all options in reactCompilerPreset (#1189)
This is a type only change. Only
compilationModeandtargetoptions were available forreactCompilerPreset.v6.0.1Compare Source
Expand
@rolldown/plugin-babelpeer dep range (#1146)Expanded
@rolldown/plugin-babelpeer dep range to include^0.2.0.v6.0.0Compare Source
motiondivision/motion (motion)
v13.1.1Compare Source
Fixed
windowaccess in non-browser runtimes.AnimatePresence: Improved compat with React 19 strict mode.v13.1.0Compare Source
Added
Reorder: Multidimensional reorder.Reorder: Automatic axis detection.Reorder: RTL support.v13.0.0Compare Source
Changed
@emotion/is-prop-validdependency in favour of explicit<MotionConfig isValidProp={isPropValid}>.Fixed
AnimatePresence: Ensure nodes are marked as safe to remove when renderingpropagatewith nomotionchildren.v12.43.0Compare Source
Added
backgroundColorin supported browsers.Fixed
AnimatePresence: Exiting children no longer interleave with entering children, which could reorder and remount children present in both renders.motion: Throw error when passing a custommotioncomponent an incorrectreftype.v12.42.2Compare Source
Fixed
animateView: Cropped group layers now animateborder-radiusfrom the old to new radius.v12.42.1Compare Source
Fixed
animateView: Old layer fade out now cancelled when defining.new().v12.42.0Compare Source
Changed
animateView: Layers are automatically grouped to match their DOM-hierarchy. New.group(false)method opts-out.Fixed
animateView: Auto-crop is now aspect-ratio aware, disabling crops for matching aspect-ratios.animateView: Disabled automaticborder-radiusanimation.v12.41.0Compare Source
Added
animateView: Moves from Motion+ Early Access and alpha to main library.animateView:.add()resolves a CSS selector orElementto automatically generate, apply and removeview-transition-name.animateView:.new()and.old()configures values to animate on new and old layers.animateView:.layout()can set a custom transition on the size/position animation of the currently selected elements.animateView: Group layers now automatically crop with children set tocover, withborder-radiusanimating from old radius to new..crop(false)disables this behaviour.animateView:.class(name)tags currently selected elements with aview-transition-classas a custom CSS hook.Fixed
AnimatePresence: Prevent stuck exit animations when children interrupt.drag: Childe.stopPropagation()no longer break drag end.motionpackage.animateLayout: Improve handling of parallel/interleaved calls.Changed
animateView:.enter()and.exit()now refer specifically tonewandoldlayers where there are no matchingoldornewlayers.animateView: Interrupted transition setups now return resolved animation rather than throwing.Configuration
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