A high-performance terminal graphics library.
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Updated
Mar 26, 2026 - Rust
A high-performance terminal graphics library.
A hobby 2D rendering engine written in GO
A C-based graphical application inspired by the classic turtle graphics, allowing users to control a sprite (the "turtle") using keyboard inputs. The program supports line drawing, sprite rotation, customizable line colors, and real-time status display, using SDL2 for window management and OpenGL for rendering.
A 2D raycasting and rendering simulator written in C++ using the SFML library for drawing graphics.
2D canvas rendering library.
2D Lights implementation inspired by Noel Berry's implementation in Celeste.
🎨 Implement differentiable rendering techniques using opaque triangles for advanced graphics applications with the Triangle Splatting+ framework.
Shoot 'em up 2D desenvolvido com PyOpenGL. Foco em manipulação de vetores, matrizes de projeção e otimização de render loops.
My self-portrait using Java and utilizing Netbeans environment, done with prelim topics learned in CS 26115 - Graphics Computing and Multimedia Technology
basic shape rendering from a VGA controller in PPM format
Develop side‑scrolling games in Pygame featuring dynamic, animated maps and smooth camera movement
PixiJS + to-skills POC: B- → A skill-judge score with 110 lines of JSDoc. Demonstrates compile-time AI agent skill generation from inline code documentation.
Bevy bindings for Ruby, providing ECS-driven game/app architecture, 2D rendering sync, input bridging, and runtime interaction events.
Low-level native 2D rendering for Mojo.
Deterministic 2D Canvas renderer achieving pixel-perfect, cross-browser consistent graphics output.
Simple application designed to render 2D visualizations of Conway's Game of Life
RayCast Renderer generates 2D images from 3D scenes by tracing rays to detect triangle hits and assign colors, avoiding complex lighting for clarity.
Diffraction Grating
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