Java Collision Detection and Physics Engine
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Updated
Jul 18, 2026 - Java
Java Collision Detection and Physics Engine
A collection of samples that use the dyn4j library in a variety of ways
Logic game based on Dyn4J physics engine
A Java-based Apache Flink 2.2.0 application that consumes position and collision events from Kafka, processes them in real-time with keyed state management and sliding windows, and emits per-ball analytics including latest position, current speed, 10-second average speed, and 30-second collision count.
[Desktop Game] The term project for Network Programming. A turn-based strategy 2D football game.
This repository is a JavaFX + dyn4j simulation producer that generates real-time motion data for bouncing circles and publishes it as events. It uses Spring Boot for configuration and wiring, emits position and collision events, and sends them to Kafka (with a logging fallback), making it a small event-streaming producer or simulation/analytics.
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