A single-player/multiplayer framework for the Vylocity Game Engine.
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Updated
Jun 26, 2026 - TypeScript
A single-player/multiplayer framework for the Vylocity Game Engine.
A tool that will allow you to animate inanimate water sprites.
A useful plugin to handle sending packets to and from the server. Works with a variety of other aLibraries
This plugin gives you an easy and beneficial way to reuse objects, as well as slow down the garbage collector.
A plugin that allows you to listen to events that happen on diobs. Have your code called alongside an event!
A useful plugin that creates and manages an account system for you. Passwords are hashed and salted and never stored as plaintext.
A tool that can swap the palette of a icon.
A plugin that will easily allow you to play sounds and control them.
A plugin that will allow you to store things inside of an inventory and manage the inventory.
The Pathway module smoothly integrates pathfinding into the Vylocity Game Engine, allowing map instances to navigate environments more efficiently.
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