C++ developer at DESY. Co-founder of Zinktank Labs, where we shipped Cosmic Run on Steam (Unity DOTS/ECS).
I maintain DeviceAccess (ChimeraTK core library) and the Exercism C++ track. Contribute to the Jai and SQLite tracks. Advent of Code every year.
- Santorini Clone - Santorini with a custom C++23/SFML 3.0 engine.
- quoridor - network board game in Racket.
- midi-pong - pong with MIDI controller input.
- aoc-csharp-2024 - Advent of Code in C#.
I do game jams regularly. Wonkey Donkey and Veiled Ascend came out of them. Cosmic Run started as a jam prototype.
C++, C#, Python, Go, Elixir, Clojure, Haskell, Jai, Uiua, Racket
slowly hacking away


