If you load several angelcode bitmap fonts with the same "face" attribute the key parameter in the call to JGLFontRenderer.registerBitmap() will be equal which will mess up the rendering.
Using the filename and not only the face attribute of the font would fix that.
If you load several angelcode bitmap fonts with the same "face" attribute the
keyparameter in the call to JGLFontRenderer.registerBitmap() will be equal which will mess up the rendering.Using the filename and not only the
faceattribute of the font would fix that.