Warning
Work-in-Progress
A Melvor Idle mod that simulates thieving outcomes for different loadouts, letting you compare XP/hr and GP/hr across all thieving NPCs without switching gear in-game.
- Character import — pull your current loadout, mastery, potions, agility, prayers, pets, and shop purchases from the live game
- Loadout editing — swap equipment, toggle potions, change agility obstacles to explore hypothetical setups
- All-targets comparison — single table showing every thieving NPC with XP/hr, GP/hr, and success rate for your configuration
- Per-target detail — drill into an NPC for loot table breakdown, stun impact, and drop confidence intervals
- Synergy-aware GP — accounts for summoning synergies and special item-to-GP conversions
pnpm install
pnpm exec tscOutput goes to dist/setup.mjs, which is the entry point referenced by manifest.json.
Once built, load the mod into Melvor Idle through the game's mod manager by pointing it at this directory.
Three layers in src/:
- State reader — extracts character state from game objects via the Melvor modding API
- Calculation engine — pure functions: loadout config in, per-NPC metrics out
- UI layer — comparison table and config panel injected into the game interface
ISC