forked from Wurst-Imperium/Wurst7
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ClientChatOverlay
cev-api edited this page Jun 6, 2026
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5 revisions
- Adds a separate chat overlay that captures non-player/client/mod outputs and keeps normal player chat in the bottom vanilla chat
- Optionally you can add another separation for just Wurst based messages
- Optional transparancy, fade-out time, route to game console, Wurst only mode, max lines and X/Y offset
- Can adjust its position by moving it with mouse when in inventory or container
- Auto avoids vanilla chat messages if positioned above it
- Is scrollable when chat is opened
- Able to adjust font size of chat
- Can now split into 3 (Wurst, Server, Chat)
- Can change the color of chat text
- Added support for clickable component actions inside overlay-rendered chat.
Parent: What's new in this fork?
Generated from the latest README/source bundle. Features are listed by the date they were added to the client.
