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ItemHandler
cev-api edited this page Jun 6, 2026
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- Jade-style Popup HUD and full GUI that lists nearby dropped items, items in item frames or worn by mobs grouped by item ID with aggregated counts (with optional registry IDs).
- Able to select or reject which item/s to pick up when moving over them:
- Pick: reject (drop) everything except the selected types (only selected types will be picked up).
- Reject: reject the selected types and drop them.
- Trace Selected Items: toggles tracing for selected types (uses ItemESP world render pass to draw rainbow tracer lines and ESP boxes).
- Works independently of ItemESP
- Can SHIFT select multiple items
- Adjustable tracer line thickness
- Ignore Selected Items: adds the item/s you selected to the ItemESP ignore list
- Toggle to adhere to the ItemESP ignored list (Including a link to edit the list)
- Adjustable distance for item detection
- Adjustable font scale setting (scales text and popup icon size)
- Adjustable popup HUD display offset X/Y or simply click and drag to reposition (when in inventory or chest)
- Detects XP Orbs and shows the exact XP each orb will give
- Optionally detects items held or worn by mobs (Item count will be for all mobs in the area)
- Can also filter out default mob items to prevent spam
- Optionally can read the contents of signs in the popup HUD
- Optionally pin special items (from ItemESP list) to the top of the popup HUD
- Optionally display enchantments of gear in lieu of the registry name
- Optionally detect and display armor stands and their associated enchantments
- Optionally detect crafted entities such as boats/rafts, glow item frames, paintings, and selected minecart variants
- Can now show owned entities and projectiles.

Parent: What's new in this fork?
Generated from the latest README/source bundle. Features are listed by the date they were added to the client.
